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Digi-Wubbzy

Digi-Wubbzy - Package, Front

Publisher
Fisher-Price
Genre
Action
Age
3+
Release date
2007

Digi-Wubbzy is a digital handheld Wow! Wow! Wubbzy! video game that includes 8 games, made by Fisher-Price.

It comes with a Wubb Code: DIGIWUB9. This will allow you to play Kickety Kick Ball Bounce Out! on the Wubb Games website.

Plots

Scooter Ride

Wubbzy rides on his tooter scooter and must collect goodies while avoiding obstacles.

Kickety-Kick Ball

Wubbzy plays kickety-kick ball by kicking falling balls.

Wacky Faces

Wubbzy makes silly faces.

Dress Up

Wubbzy dresses up in different costumes.

Egg Catch

The Robo-Cluck 3000 is dropping eggs and Wubbzy must catch them.

Catching Flutterflies

Wubbzy catches flutterflies.

Kooky Kowboy

Wubbzy uses his tail to catch pastries.

Dance Party

Wubbzy has a dance party.

Controls

Selection Screen

D-pad (Up/Down): Select option

Button: Confirm

Tail button: Select next option (going down)

Scooter Ride

D-pad: Move Wubbzy

Button: Skip first part of opening cutscene, restart second part of opening cutscene, jump, restart game (on final score screen)

Tail button: Go back to selection screen

Kickety-Kick Ball

D-pad (Left/Right): Move Wubbzy

Button: Kick, restart game (on final score screen)

Tail button: Go back to selection screen

Wacky Faces

D-pad (Left/Right): Change face

Button: Watch face action

Tail button: Go back to selection screen

Dress Up

D-pad (Up/Down): Select half of body to dress

D-pad (Left/Right): Change costume

Button: Make Wubbzy talk, see costume-based sequence

Tail button: Go back to selection screen

Egg Catch

D-pad (Left/Right): Move Wubbzy

Button: Restart game (on final score screen)

Tail button: Go back to selection screen

Catching Flutterflies

Button: Swing net, restart game (on final score screen)

Tail button: Go back to selection screen

Kooky Kowboy

D-pad (Left/Right): Move tail

Button: Stretch tail, restart game (on final score screen)

Tail button: Go back to selection screen

Dance Party

D-pad: Dance

Button: Change theme

Tail button: Go back to selection screen

Options Screen

D-pad (Up/Down): Select option

D-pad (Left/Right): Raise or lower volume or brightness

Button: Go back to selection screen

Tail button: Go back to selection screen

Sleep Mode

Any button: Exit sleep mode

Gameplay

Upon startup (flipping on the switch placed on the back of the Digi-Wubbzy), you'll first see a specific silly face Wubbzy makes from the Wacky Faces game as well as its action, and Wubbzy will say "Wow, wow!". Afterwards, you'll get sent to the selection screen that contains the eight games (three of which are fun activities) along with options for the handheld.

Scooter Ride

Upon selecting this game, a cutscene of Wubbzy taking his tooter scooter for a ride will play, then a score list will appear. These are three objects that will appear on the road periodically and collecting them will give you points. Flowers will give you one point each, ice cream cones will give you five, and stars will give you ten. The more valuable collectibles appear less often.

Wubbzy rides on a two lane road, going up in an overhead view, and must collect as much flowers, ice cream cones and stars as he can. Wubbzy can move on the bottom half of the screen, but can only stay in a 2x2 grid. When you move in one direction, Wubbzy will take less than a second to drive there. When you move him to where a collectible or obstacle is, he will appear in that spot right away. When you quickly press a horizontal direction, then a vertical direction, or vise versa, Wubbzy will move off the grid spaces and take up all four of them. While doing this, he moves as long as he does when moving to one spot at a time, and immediately afterwards, he'll appear on the registered spot you gave him. This will also happen when you touch a collectible or obstacle when they're in the grid. There are obstacles that will immobilize you for a moment when you ride into them. They consist of rocks, trees, mud puddles, water streams, and birds. You can avoid them by changing lanes or jumping over them. Trees cannot be jumped over; and streams, puddles and birds will take up both lanes. After jumping, you'll stay in the air for two seconds. You can also jump over and miss collectibles.

After getting every three collectibles without hitting an obstacle, the game will speed up and the time it takes for both moving and staying in the air will change. Hitting an obstacle or missing a collectible will change the speed back to normal, restarting the process.

After almost two minutes or missing five collectibles in a row, the game will end and will show your final score. Pressing the button, after a few seconds, will restart the game.

Kickety-Kick Ball

You will first be shown a score list. Kicking the small spotted balls will give you one point each, the big solid balls will give you ten; and if a water balloon falls on you, you'll lose ten points.

Wubbzy plays kickety-kick ball by kicking balls that are falling from the sky back up. He is bouncing in place on his tail and can move to the left, middle or right thirds of the bottom of the screen. The balls will fall one at a time down one third of the screen. Wubbzy can kick the balls up if they are right above or in front of him.

At the start of the game, only the small spotted balls fall, which come down slowly. After kicking five of them in a row, the big solid balls and water balloons will fall. The bigger balls fall faster, and the water balloons fall very fast and appear less frequently. Getting hit by the water balloons will immobilize you for a moment. The balloons can still hit you even when you don't kick it, as long as you're under where they'll fall. After missing a big ball or getting hit by a balloon, the small balls will fall again.

After almost two minutes or missing five balls in a row, the game will end and will show your final score. Pressing the button, after a few seconds, will restart the game.

Wacky Faces

You will be given 21 different silly Wubbzy faces to scroll through. Pressing the button on each face will play their action to watch and either play a sound or make Wubbzy talk or laugh. Their actions will play three times each time the button is pressed. The faces include sticking their tongues out, licking, winking, sneezing, yawning, and having speedometers for eyes.

You cannot go back (scroll left) to the last face from the first one, which is the one you first see when you start the game. The first face is the only face that prevents you from selecting the previous one.

The faces from this game also appear when you flip the switch on behind the Digi-Wubbzy or wake up from sleep mode. Only one will appear each time you flip the switch on, and a few others will play when you exit sleep mode.

Dress Up

Wubbzy has ten different costume pieces to dress up for both his head and torso. Pressing up or down will raise or lower Wubbzy's arms, indicating which part of him you'll dress up. Pressing left or right will scroll through the costumes for that body part. Pressing the button will make him talk, but when it's pressed when he's wearing matching costumes for both his head and torso, a cutscene will play.

The cutscenes show Wubbzy doing different activities with the worn costume it's based on. With the football uniform, Wubbzy's in a football field and catches a football, then runs with it. With the snorkel and swimming fins, he'll swim upwards in the sea. With the cowboy costume, he'll lasso with his tail. With the pirate costume, he'll be scouting on a ship in the sea. With the space suit, he'll fly upwards in a rocket in space and smile at you. With the superhero costume, he'll fly upwards in the sky with his fist in the air. With the clown costume and makeup, he'll juggle four balls. With the rock star uniform, he'll jam on his guitar. With the artist uniform, he'll paint a house and sun on the background wall. And with the scientist uniform, goggles and test tube, he'll keep pouring the chemical back and forth with two test tubes until it explodes, covering most of him in ash. A cutscene will not play when Wubbzy's wearing nothing.

When you scroll through the costumes in one direction, the order they'll appear in will be different each time.

Egg Catch

You will first be shown a score list. Catching the small white eggs will give you one point each, the medium striped eggs will give you five, and the big black eggs will give you ten.

Wubbzy must catch as many eggs, dropped by the Robo-Cluck 3000, as he can. He's holding a bucket and can move to the left, middle or right thirds of the bottom of the screen. The eggs will fall one at a time down one third of the screen. Wubbzy can only catch them if they land on top of his bucket.

At the start of the game, only the small white eggs fall, which come down slowly. After catching ten of them in a row, the medium striped eggs fall, which come down faster. After catching ten of those in a row, the big black eggs will fall, which come down very fast. After missing a big or medium egg, the small eggs will fall again.

After almost two minutes or missing five eggs in a row, the game will end and will show your final score. Pressing the button, after a few seconds, will restart the game.

Catching Flutterflies

You will first be shown a score list. Catching the white flutterflies will give you one point each, and the black flutterflies will give you two.

Wubbzy must catch as many flutterflies as he can with his net. He is walking through the field and stays in the bottom-middle of the screen. The flutterflies will fly by across the screen to the left one at a time. Wubbzy can only catch them if they are right above him.

Throughout the game, both the white and black flutterflies appear regardless if you miss one, and both go the same speed. However, the black ones don't fly by as often. The flutterflies will fly by faster after playing for a minute, and they'll move even faster on the last 15 seconds.

After almost two minutes or missing five flutterflies in a row, the game will end and will show your final score. Pressing the button, after a few seconds, will restart the game.

Kooky Kowboy

You will first be shown a score list. Catching the cake slices will give you one point each, and the donuts will give you two.

Wubbzy must catch as many pastries as he can with his lassoing tail. He stands and poses in the bottom-middle of the screen. Right above him, he can move his tail to the left, middle or right thirds of the screen. The pastries will go by across the screen to the left and both can appear more than once. Wubbzy can only catch them if they are above his tail.

Throughout the game, both the cake slices and donuts appear regardless if you miss one. The donuts move fast and go by on the top of the screen, and the cakes move slow and go by below the donuts. The pastries will go by faster after playing for a minute, and they'll move even faster on the last 15 seconds.

After almost two minutes or missing five pastries in a row, the game will end and will show your final score. Pressing the button, after a few seconds, will restart the game.

Dance Party

Wubbzy moves to the music and will happily exclaim after every moment. Pressing the button will change the theme and music, going from disco, to hula, to breakdance. Pressing each direction on the D-Pad will make Wubbzy do four different dance moves for each theme he's in.

In the disco theme, Wubbzy's wearing an Afro wig, on a white dance floor, and there's a disco ball above that only spins when Wubbzy's doing a dance move. In the hula theme, he's wearing a ti leaf skirt and wristbands, and on an island with a palm tree. In the breakdance theme, he's wearing a cap backwards.

Options Screen

You can raise or lower the sound and brightness. Both can be set to 0-5, with five being the loudest and darkest, and zero being muted and brightest.

When the sound gets adjusted, Wubbzy will say "Wow, wow!" to test it. Changing the sound effects both music and voices. The adjustments will be reset when you change the batteries or flip off the switch.

Sleep Mode

When the Digi-Wubbzy is left idle for a minute, it will turn itself off and enter sleep mode. Pressing any button will turn it back on and exit sleep mode. The way it turns back on is similar to flipping the switch on, but will show any random face from Wacky Faces instead of just the one.

Music

All of the music on the Digi-Wubbzy is original.

However, the music from the Dance Party game's disco theme was also used on the Disco Dancin' Wubbzy toy when Wubbzy does The Wubbzy Wiggle.

Trivia/Goofs

  • When you press the button during the opening cutscene in Scooter Ride, it will restart, and you can keep doing this as many times as you want before the score list appears.

Gallery

Handheld and Packaging

Gameplay

Selection Screen

Scooter Ride

Kickety-Kick Ball

Wacky Faces

Dress Up

Egg Catch

Catching Flutterflies

Kooky Kowboy

Dance Party

Options Screen

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